Sorceress Build

Nightmare Igniter : Sorceress Build Guide

By: Briceis | Updated: May 6th, 2023

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Mage Sorceress
Sorceress Build
Pve Raid

Skills

Required Skill Points: 384
Normal Blaze Level 12
Level 12
Damage Amplification
5 Flame Expansion
5 Weak Point Detection
Bleed
10
Gems & Rune
Normal Frost's Call Level 10
Level 10
5 Enlightenment
5 Unstable Rule
5 Enhanced Strike
Wealth
10
7
Gems & Rune
Normal Inferno Level 4
Level 4
Weak Point Enhancement
Wealth
Gems & Rune
Normal Punishing Strike Level 12
Level 12
Wide Angle Attack
5 Electric Discharge
5 Magick Amplification
Overwhelm
10
Gems & Rune
Normal Esoteric Reaction Level 12
Level 12
5 Quick Prep
5 Enhanced Strike
5 Stabilized Crystal
Wealth
10
9
Gems & Rune
Normal Rime Arrow Level 12
Level 12
5 Enlightenment
5 Piercing Strike
5 Ice Pick
Wealth
10
7
Gems & Rune
Normal Explosion Level 12
Level 12
Mind Enhancement
5 Weak Point Detection
5 Magick Amplification
Galewind
10
Gems & Rune
Normal Doomsday Level 12
Level 12
Ignite
5 Asteroid
5 Magick Amplification
Galewind
10
7
Gems & Rune

Awakening

Enviska's Might

Engravings

Engraving Points: 80
15 Points Level 3 Igniter
5 Points Level 1 Ether Predator
15 Points Level 3 Grudge
15 Points Level 3 Hit Master
15 Points Level 3 Adrenaline
15 Points Level 3 All-Out Attack

Card Sets

Wei
Light of Salvation
Azena and Inanna
Light of Salvation
Balthorr
Light of Salvation
Nineveh
Light of Salvation
Shandi
Light of Salvation
Thirain
Light of Salvation
Light of Salvation Collect 6 Cards (Awakening 18): Holy Damage +7.00%

Build Details & Information

Basics
Stats: Spec to fill your meter between Doomsdays should be minimum 1630, but more will always help alleviate missed skills and movement. Crit after.
Spec: 1630+
Crit: 500+
Swift: 0
    Neck - Spec/Crit
    Earrings - Spec
    Rings - Spec
    Bracelet - Spec/Crit
Relic Set: Nightmare (Hallucination is viable but changes the build from engravings and tripod choices)
Cards: LOS30 > LOS18 > Deep Dive > LWC 7% > Max HP
Use some judgement here since each has differing awakening points they may shift left to right
Skills: The core 7 skills will not change in any way, however your last slot has 3 options and can even be run at level 1 to increase other skills to 11/12.
Inferno The most meter
Squall Your best counter
Ice Shower The in-between when you HAVE to bring a counter... but you're probably going to spam it on cd anyways for meter.
Gems: The CD gems for Doomsday and Esoteric Reaction listed at 7/9 are the MINIMUM to fit double casts in one rotation and should only be taken as a STARTING point as real raid scenarios you will have to react and reposition regularly and higher CD gems give you more room to play around.

Rotation
Doomsday Opening

Blaze
Doomsday

Pick one to buffer
1. Frost's Call (Highest Damage/Ideal)
2. Blaze (Synergy wasn't applied prior)
3. Rime Arrow Phase Leap (Beware space bar is gone)

Arcane Rupture
Esoteric Reaction

After
Your next goal is to fit
Explosion
Punishing Strike
Rime Arrow
Blaze
Doomsday
And if you have a 9+ cd gem for Eso an additional
Esoteric Reaction

All of this while spacing our your casts enough to never hit Boundless until after your SECOND Doomsday has landed.
Once you've completed your Arcane Rupture your goal is to refill the meter before the Doomsday cooldown is up using all of your skills once.

Discussion

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